This mod will also be incompatible with any other mod that replaces the files above. I typically play as the 'canon exile' if I play female, but Im not familiar with any male head mods unfortunately. The two versions are mutually exclusive so you can only select one at the moment. This mod will add either a goatee or a full beard to this particular head. Years ago I created a similar reskin that became very popular and I decided it was time to rehash the same ol' same ol' with some more advanced texturing skills. I almost always play with the first male caucasian head when I play Knights of the Old Republic however I prefer my gentleman a little scruffy. To uninstall, remove the above files from your override folder. If you prefer dark side transitions that feature Sith Eyes only and no change to the skin tone copy the files from Alternate Darkside in your selected head and overwrite these files in your override folder. Once selected, copy the following folders into the override folder in your SWKOTOR directory.Įach head option features normal KotOR dark side transitions with Sith Eyes (yellow with red rings). This involved renumbering the heads (and, in the case of the CEP, making a few small adaptations to a 2da file and a script - but as I am no expert in the Body Tailor this may end up having been in vain).First, select whether you plan to install the FULL BEARD or GOATEE. UPDATE: No new heads, sorry - but I have added ProjectQ- and CEP-compatible versions to the download list. V1.3: seventeen heads added shadows fixed (It's unlikely to happen, as they haven't made a fuss about other conversions, but I'm saying this just in case.)
![kotor 2 pc head mods not working kotor 2 pc head mods not working](https://staticdelivery.nexusmods.com/mods/198/images/85888_1.jpg)
By downloading these heads, you agree that you will cease redistributing them in such a circumstance. If Bioware / Obsidian / LucasArts request the removal of this hak, or part of it, I will comply. If you do choose to redistribute the heads, please credit my sources: the wonderful Bioware and Obsidian! -)ģ. You don't have to ask permission, although of course I'd be interested to know if you're doing anything particularly novel with the heads. Kotor 1 portrait files dont have 01 or 02, just 1, 2 etc. I had to take away the k1 prefixes and put a 0 before the numbers for portraits. This includes renaming the heads to make them work with your other stuff, or redistributing them as part of another hak. Installer doesnt work, not sure if its my version of Kotor 2 or something.
![kotor 2 pc head mods not working kotor 2 pc head mods not working](https://i.ytimg.com/vi/W2xLyNU0CJs/maxresdefault.jpg)
Everyone is allowed to do whatever they like with this hakpak. You wont find a lot of female head mods, and thus the number of 'good' ones will be small. Tattoo 1 = lips (females only, except for Bao Dur's horns, Darth Sion's wounds, and Uthar's facial tattoos)ġ. :-) (I didn't include Bastila because this head has already been converted by Taina.) Or, if you're a fan of the KotOR games and don't see the head you want, let me know! I'll see what I can do to convert it. Some you will recognise very easily, whereas others have elements combined together from various heads. This hakpak contains 60 heads taken from Knights of the Old Republic I (by Bioware) and II (by Obsidian). Man if those people who made the mods are transferring their mods in the workshop, itll take a long time. Probably has to do something with the update. Estelindis (from work by Bioware & Obsidian) Yes kotor2filefront is down for a few days.